Final Fantasy XII Bestiary

Cactoid
Description:
Being a mischievous, meanspirited beastie, mercifully lacking the intelligence to do any real damage. Sproutings are called cactites. A rare strain is notable for its proclivity to sprout a scarlet blossom; that being seldom seen, of the highest value, and considered a sign of miraculous good fortune by sensitive young lovers with a tolerance for needles.
Classification: Cactus
Genus: Plant
Number: 001
Adventurer's Handbook:
Ye adventurers only beginning on your travels: your first task should well be the collection of 1,000 needles from the fickle cactoid. Upon plucking this collection, you will find yourselves not only the proud owner of a bundle of needles, but possessed of great experience in interminable combat withal, and should you sell it, a pittance of coin. If making a bundle exceeds your capabilities, the adventurer is urged to reconsider his or her vocation and take up employ about town. Adventuring is not all fun and games, mark you.
Ichthon
Description:
Deceptively joyful colourations adorn this carnivorous ichthian of vicious temperament. Of its armaments, the naturalist Merlose has called it "a beast most fierce, it having a lower mandible which jutteth out like a war-spear, this being used to rend and tear the flesh of its prey, and a voracious appetite quite exceeding its diminutive size." When feeding in shoals, they are known to devour large creatures such as the wild saurian in the blink of an eye.
Classification: Pirahna
Genus: Ichthian
Number: 002
Adventurer's Handbook:
Wolf
Description:
Agile, swift, and keen to tooth the wolf is the preceminent hunter. Widely known to roam in packs led by an alpha. Though once they lived in close harmony with mankind, fierce competition over prey brought Man to shun and eventually revile them. Thereafter, the wolves took to the eating of monsters from this arising diverse strains of wolf, varying greatly in form and adaptation, befitting their diet.
Classification: Wolf
Genus: Beast
Number: 003
Adventurer's Handbook:
Wild Saurian
Description:
Once lords of the land together with the other wyrmkin; a war with the gods dwindled their numbers to a mere fraction of their former glory. This great creature possesses sharp teeth in its sizeable maw by which it catches and rends the flesh of its prey, and a grand tail, the latter being used for balance as it strides upon two powerfully appointed hind legs.
Classification: Tyrant
Genus: Dragon
Number: 004
Adventurer's Handbook:
Cockatrice
Description:
Lo, the mighty cockatrice, proud-feathered sphere, known as much for its ill humour as its dire rotundity. The great naturalist Merlose once remarked: "live they in the sands and other arid climes, whereabouts they moveth in a rolling fashion most peculiar, Subsist they principally on small creatures and vermin", for the incapacitation of which they disgorge a sticky saliva, thence devouring captured morsels only when appetite moves them. Swollen sacs containing airs are found under the surface of the skin, and when inflated these lifting the creature upon drafts unseen, whence to espy suitable prey."
Classification: Cockatrice
Genus: Avion
Number: 005
Adventurer's Handbook:
Gnoma Entite
Description:
This monster is a level 45 elemental which appears in the Dalmasca Westerlands during sandstorms, and is vulnerable to nature magic.
Classification:
Genus:
Number: 006
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Dive Talon
Description:
Called the Pirate King of the Skies for it's uncanny powers of flight, and ability to strike quietly with fatal precision. The startling plumage is no evolutionary accident, being intended to dissuade dragons and other natural predators. Ironically, the sturdiness of these vibrant beast deterrents make them highly prized for crafting and reinforcing cloth, attracting another kind of predator: the profit-hungry hunter.
Classification: Diver
Genus: Avion
Number: 007
Adventurer's Handbook:
Hyena
Description:
A gifted hunter, possessed of sharp horns and fangs, reputed never to spare its quarry once sighted. The larger variety of these is known as the alpha hyena. They consume all manner of things from wee beasts to the largest of behemoths, and do not turn up their noses at the carrion flesh of similar. The horns growing from their snouts are used to impale larger opponents, and are sharp as well-honed blades. They excel in slipping past a foe's defences, whereupon they deliver a most telling blow to the vitals.
Classification: Wolf
Genus: Beast
Number: 008
Adventurer's Handbook:
Woolgator
Description:
Classification:
Genus:
Number: 009
Adventurer's Handbook:
Happy Bunny
Description:
Being a fiendish creature taking the form of an adorable bunny (for which, indeed, it is all the more fiendish), living in the dry savannah lands, such as can be found in Giza Plains during the Dry, or Ozmone Plain. The name of the beastie is given to change according to its location, so that those of Giza Plains are called giza rabbits, and those of Ozmone Plain called ozmone hares. They wont to migrate during periods of inclement weather, and one may find that, depending on the season, a given specimen may be found in Giza Plains or Ozmone Plain.
Classification: Dreamshare
Genus: Beast
Number: 010
Adventurer's Handbook:
Great Tortoise
Description:
Being a sizeable tortoise with a massy shell of broad circumference. Customarily living deep in the earth or in caves or the like, save during the Rains, when they are known to emerge and forage in the vicinity of water. Tortoises, newly spawned are wrapped in a thick shell, protecting them after the fashion of an egg. Upon their growing, the legs and feet break through the shell, this being the adult form, where after they continue to grow until such growth is arrested by illness or incident.
Classification: Titanoise
Genus: Beast
Number: 011
Adventurer's Handbook:
Sleipnir
Description:
Being the result of much breeding in a now long forgotten land, the aim of which being the creation of a superior war charger around which to build a cavalry without equal in all Ivalice. In this time when a cavalry's strength meant victory or defeat, there was one knight whose feats in the saddle shone above all others. This hero among men named his horse "Sleipnir," a name later given to those steeds chosen by his disciples. In more recent days, the great cavalries of old are hone, their once proud steeds grown wild and feral at heart.
Classification: Sleipnir
Genus: Beast
Number: 012
Adventurer's Handbook:
Silicon Tortoise
Description:
Being a variety of giant tortoise spending it's infant stage quietly beneath the soil, only to emerge upon maturity. It is a quality of the giant tortoise that, depending on how deep down in the earth their youth was spent, the composition of their shell, and thus the particular species to which they belong, comes to differ. Of their ilk, the silicon tortoise has spent it's youth in the deepest of tenable places, being born with a thick layer of fat inside it's shell so as to sustain it's growth without the need to eat.
Classification: Titantoise
Genus: Beast
Number: 013
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Wildsnake
Description:
Classification:
Genus:
Number: 014
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Werewolf
Description:
The story of this strange, man-like creature began, it is said, when a group of bandits ate the corrupted flesh of a wolf, becoming infected and changing form. Indeed, like the wolf, these afflicted beings are known to feed with relish upon rotting meat.
Classification: Behemoth
Genus: Giant
Number: 015
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Urstrix
Description:
Classification:
Genus:
Number: 016
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Storm Elemental
Description:
Being an elemental of lightning, travelled to our land on a bolt from the sky. On this subject, the old tomes speak much of the wrath of gods made apparent in the storm - lights, and their anguished cries in the rolling thunder. Even today, when knowledge of the elementals and the natural order in which they occur is widespread, these superstitions endure, such that many disdain harnessing the power of the bright elements, fearing the profane teaching of the gods. These "sacred" acticites are reserved for and entrusted to priests of the highest orders.
Classification: Elemental
Genus: Storm Elemental
Number: 017
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Slaven
Description:
Valued through much of history for their size and great locomotive power as beasts of burden, recent advances in transport tecknologies have seen this noble beast fall by the wayside. Rare have their trainers become withal, such that only a few remain alive in Ivalice today. While some argue that the breed should be preserved as part of our cultural heritage, most modern specimens are throughly feral, beyond pacification by even a skilled trainer.
Classification: Slaven
Genus: Giant
Number: 018
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Mardu Entite
Description:
Classification:
Genus:
Number: 019
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Dire Rat
Description:
Classification:
Genus:
Number: 020
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Baritine Croc
Description:
Should the traveler hear a hauntingly sweet song in the wetlands, beware! For it is surely the dulcet lure of the Baratine Croc, a crafty and dangerous beast favouring cold climates and dark underground caverns. The thick layer of vermilion fur covering much of his bulk is of great density, and containing of air pockets which further insulate against the elements, making it better suited for living in harsh environs then it's gator brethern.
Classification: Gator
Genus: Beast
Number: 021
Adventurer's Handbook:
Gigantoad
Description:
This amphibious, carnivorous monstrosity is said only to live in the Dalmasca region, much to the relief of people living elsewhere. During the mating season, the male inflates a great sac in his gullet to produce a distinctive gamlumph sound, whereby he makes his intentions known to the fairer (as far as he's concerned) sex. It's horns are unsuitable for combat, and are instead used to mark territory with gouges in trees, as do some great cats, or for threatening the predatory Wooly Gator. Though possessed of a relatively peaceful nature, the Gigantoad can be fiercely territorial and can be deadly when provoked.
Classification: Toad
Genus: Beast
Number: 022
Adventurer's Handbook:
Malboro Overking
Description:
This malboro, through its abstinence of the odd practice of heterogenesis by which its lesser ilk procreate, has reached the foreseeable pinnacle of its development. Its hide has grown hard to the very point of petrifaction, and the crown it wears is studded with a glittering gemstone.
Classification: Malboro
Genus: Plant
Number: 023
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Ghost
Description:
Any soul when trapped in a coffin by magicks will become a vengeful thing of passionate violence, no matter how innocent or unsullied it's former life.The ghost is a lamentable example of such. Tales tell of a mage who trapped his lover's soul in a casket of cold wood and set it at his side, only to be rent limb from limb by the monster that his lover became. Destroying the casket is often enough to dissipate the apparition, this being properly called "releasing", for it frees at last the soul to assume the form assigned to it by nature.
Classification: Ghost
Genus: Undead
Number: 026
Adventurer's Handbook:
Steeling
Description:
Being an avian possessed of clawed hands and a deep purple as though 'twere cut from the dark cloth of night. From the records of the naturalist Merlose: "Liveth they in the dark places, feeding on the life-humours of other nasties." It is known to modern philisophes that they are not "guides through the black by the devil's hand" as was suggested, but instead that they employ a cry of such high pitch that it is silence to Hume ears, and by it's echoing do they navigate with uncanny precision. It is a peculiarity of their ilk that they often hunt in packs, whence comes our common expression "Wings o' Leather, flock together."
Classification: Steeling
Genus: Avion
Number: 028
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Mimic
Description:
Being an insectoid with four sharpened limbs and a hard, metallic shell. Preferring to feast upon brains of high intellect, whereby they may improve their own faculties. By arranging their own carapaces to resemble a coffer, they wait for unwitting prey to "open" them, thereby proving some modicum of intelligence, and thus suitability for consumption. It is most often humes, wracked with base greed, which fall prey to this simple by efficacious ruse, which in turn has made humes the mainstay of the Mimic's diet.
Classification: Mimic
Genus: Insect
Number: 030
Adventurer's Handbook:
Weakness: When you first encounter this creature, you will have few spells at your command. However, a simple Blizzard does a ton of damage to a Mimic, and two shots from a level eight or nine character can do quite a bit of damage. If you have an augments from the License board for magical power, consider the entire race an easy target.
Tiny Mimic
Description:
The wandering nature of these creatures has been attributed to their apparent predilection for hunting prey of high intelligence. From their diet of Nature's intelligentsia, they aid their own develpment, and it so follows that fledglings are often vapid and dull. Some strains, however, such as the Tiny Bug, never leave the larval stage, so die as poor of wit as they were when born.
Classification: Mimic
Genus: Insect
Number: 032
Adventurer's Handbook:
Much like it's older version, the Tiny Mimic can't handle much from a Blizzard spell and will easily fall to one mage of high enough power, gained from level or from Augments, with one shot.
Skeleton
Description:
Classification: Skeleton
Genus: Undead
Number: 033
Adventurer's Handbook:
Lizard
Description:
Classification: Toad
Genus: Beast
Number: 089
Adventurer's Handbook:
Rogue Tomato
Description:
A vexing Representative of the deadly nightshade family has been sighted nearby Rabanastre. Thankfully, it is apparently a rogue, outcast from its Kin, a stranger in a strange Land, no longer possessed of those deep powers it once wielded its impunity.
Classification: Deadly Nightshade
Genus: Rank I Mark
Number: 212
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Atomos
Description:
Classification:
Genus: Rank III Mark
Number: 213
Adventurer's Handbook:
Mark Details Trouble in the Hills
Thextera
Description:
Classification:
Genus: Rank I Mark
Number: 214
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Roblon
Description:
Classification:
Genus:
Number: 215
Adventurer's Handbook:
Mark Details Adding Insult to Injury
Flowering Cactoid
Description:
Classification: Rare Cactoid
Genus: Rank I Mark
Number: 216
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Braegh
Description:
Classification:
Genus: Rank IV Mark
Number: 217
Adventurer's Handbook:
Mark Details Rodeo to the Death
Wraith
Description:
Classification: Ghost
Genus: Rank I Mark
Number: 218
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Darksteel
Description:
Classification:
Genus: Rank IV Mark
Number: 219
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Mark Details Shelled Obstruction
Nidhogg
Description:
Classification: Blue Basilisk
Genus: Rank I Mark
Number: 220
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Vyraal
Description:
Classification:
Genus:
Number: 221
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Mark Details Get My Stuff Back!
White Mousse
Description:
Classification:
Genus: Rank V Mark
Number: 222
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Mark Details Lost in the Pudding
Lindwyrm
Description:
Classification:
Genus: Rank V Mark
Number: 223
Adventurer's Handbook:
Mark Details Old Legends, Decaying Bonds
Ring Wyrm
Description:
Classification:
Genus: Rank III Mark
Number: 224
Adventurer's Handbook:
Mark Details For Whom the Wyrm Tolls
Overlord
Description:
Classification:
Genus: Rank VI Mark
Number: 225
Adventurer's Handbook:
Mark Details The Things We Do...
Wyvern Lord
Description:
Classification:
Genus: Rank II Mark
Number: 226
Adventurer's Handbook:
Mark Details A Scream from the Sky
Goliath
Description:
Classification:
Genus: Rank VI Mark
Number: 227
Adventurer's Handbook:
Mark Details The Creature Collector
Marilith
Description:
Classification:
Genus: Rank V Mark
Number: 228
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Mark Details A Tingling Toast
Deathscythe
Description:
Classification:
Genus: Rank VI Mark
Number: 229
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Mark Details Dead City Watch
Enkelados
Description:
Elder Species of Slaven, grown enormous over long years of Evolution Portions of its body have petrified even as it lives, becoming hard as Stone. The many Swords and Arrows lodged in its hide much resemble those employed in ancient Warfare, testifying to the long difficult life led by this monster.
Classification: Slaven
Genus: Rank II Mark
Number: 230
Adventurer's Handbook:
Mark Details The Defense of Ozmone Plain
Deathgaze
Description:
Classification:
Genus: Rank VII Mark
Number: 231
Adventurer's Handbook:
Mark Details Visitor on Deck
Croakadile
Description:
Once found over much of Ivalice, its Numbers suffered greatly during the Time of the Glaciers, when the Animal Population dwindled, starving it of the large Volume of Food necessary to support its massive Bulk. This Specimen mistook a Ring for its favourite Morsel, the glittering Glowworm.
Classification: Mutant Lizard
Genus: Rank II Mark
Number: 232
Adventurer's Handbook:
Mark Details A Ring in the Rain
Diabolos
Description:
Classification:
Genus: Rank VII Mark
Number: 233
Adventurer's Handbook:
Mark Details The Child Snatcher
Ixtab
Description:
Classification:
Genus: Rank VI Mark
Number: 234
Adventurer's Handbook:
Mark Details The Dead Ought Sleep Forever
Piscodaemon
Description:
Classification:
Genus: Rank V Mark
Number: 235
Adventurer's Handbook:
Mark Details The Black Sorcerer
Feral Retriever
Description:
Classification:
Genus: Rank III Mark
Number: 236
Adventurer's Handbook:
Being a rare Strain of Coeurl, surpassingly Large in size, living in Paramina Rift. Once raised by Man as hunting Partners, they are now wholly feral, and known to descend from their Mountain Abodes during Mating Season, when they are more than usually Violent and easily provoked.
Wild Malboro
Description:
Classification:
Genus: Rank VI Mark
Number: 237
Adventurer's Handbook:
Mark Details A Wild Stench
Vorpal Bunny
Description:
Classification:
Genus: Rank III Mark
Number: 238
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Mark Details A Chase Through the Woods
Catoblepas
Description:
Classification:
Genus: Rank VI Mark
Number: 239
Adventurer's Handbook:
Mark Details Paying for the Past
Mindflayer
Description:
Classification:
Genus: Rank IV Mark
Number: 240
Adventurer's Handbook:
Mark Details The Mine Flayer
Fafnir
Description:
Classification:
Genus: Rank VII Mark
Number: 241
Adventurer's Handbook:
Mark Details Wyrm Wrath's Renewal
Bloodwing
Description:
Classification:
Genus:
Number: 242
Adventurer's Handbook:
Mark Details The Deserter's Revenge
Chickatrice
Description:
Being the Fledging of the Cluckatrice, named the Chickatrice until fully grown, possessing a steel-like beak and voracious Appetite from the Day it hatches, Currently considered a dire threat to the balance of nature in Giza Plains, and therefore recognized as a Mark along with the adult Cluckatrice.
Classification: ???
Genus: Rank I Mark
Number: 244
Adventurer's Handbook:
Cluckatrice
Description:
Being the adult form of the Chickatrice, grown Fat and Many in Number thanks to the Rich Abundance of Animal Life available for the Eating in Giza Plains recently their Environs have been sorely faxed by their voracious Appetite and thus have concerned Villagers posted this Mark.
Classification: ???
Genus: Rank I Mark
Number: 245
Adventurer's Handbook:
Rocktoise
Description:
Being a great Titantoise that has assumed the Aspect of the Boulders and Rocks amongst which it matured. An unlikely Story, one might think, until one considers that the average Rocktoise grows to Adulthood over the course of several Thousands of Years.
Classification: ???
Genus: Rank I Mark
Number: 246
Adventurer's Handbook:
Orthros
Description:
Being an ancient Inhabitant of the Garamsythe Waterway with an inordinate Fondness for comely Maidens. Possessing a sort of Chameleonism, whereby it assumes the Hue of that which it consumes, it is said to glow as Gold for in the Past it ate a Merchant's Store of Coin.
Classification:
Genus: Rank V Mark
Number: 247
Adventurer's Handbook:
Mark Details Crime and Punishment
Gil Snapper
Description:
Being a Giant Titantoise called the "Gil Snapper" for the high price its Shell fetches at Market. In the Past, lawless Hunters overhunted the Snapper, and thus enraged, the Titantoises struck back, assaulting innocent Villagers and all else resembling their Foes. One such Snapper was caught by a Village Elder and Sealed within a Jar, but the weakening of the Magicks placed upon it set it free, and so was this Mark petitioned.
Classification:
Genus: Rank III Mark
Number: 248
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Mark Details Paradise Risen
Trickster
Description:
Classification:
Genus: Rank V Mark
Number: 249
Adventurer's Handbook:
Mark Details Paramina Run
Antlion
Description:
Classification:
Genus: Rank V Mark
Number: 250
Adventurer's Handbook:
Mark Details Antlion Infestation
Carrot
Description:
Classification:
Genus: Rank VII Mark
Number: 251
Adventurer's Handbook:
Mark Details Carrot Stalk
Gilgamesh
Description:
Classification:
Genus: Rank VII Mark
Number: 252
Adventurer's Handbook:
Mark Details Battle on the Big Bridge
Enkidu
Description:
Classification:
Genus: Rank VII Mark
Number: 253
Adventurer's Handbook:
Mark Details Battle on the Big Bridge
Behemoth King
Description:
Being a legendary Guardian, Protector of all that lives within the Feywood. Long thought to exist only in Myth, until one brave Soul ventured into the Wood in search of proof, only to lose his life in the attempt. His friend petitioned a hunt for this Mark.
Classification:
Genus: Rank VII Mark
Number: 254
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Belias
Description:
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Number: 262
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Exodus
Description:
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Number: 263
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Chaos
Description:
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Number: 264
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C?chulainn
Description:
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Number: 265
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Zalera
Description:
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Number: 266
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Shemhazai
Description:
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Number: 267
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Zeromus
Description:
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Number: 268
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Adrammelech
Description:
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Number: 269
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Hashmal
Description:
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Number: 270
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Famfrit
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Number: 271
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Ultima
Description:
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Number: 272
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Mateus
Description:
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Number: 273
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Zodiark
Description:
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Number: 274
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Firemane
Description:
Classification: Flame Spirit
Genus: Boss
Number: 275
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Mimic Queen
Description:
Classification: Giant Insect
Genus: Boss
Number: 277
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Ba'Gamnan
Description:
Classification: Bangaa
Genus: Boss
Number: 279
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Bomb king
Description:
Classification: Ancient Bomb
Genus: Boss
Number: 289
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Hell Wrym
Description:
Being a dragon of such a high order of evil it is called the King of Hell. Legend claims that it once traveled freely between this world and the underworld spreading destruction until the gods themselves intervened, robbing it of the power of flight, and sending it plummeting into abyss.
Classification: Dark Dragon
Genus: Boss
Number: 290
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Aspidchelon
Description:
Classification: Adamantitan
Genus: *****
Number: 293
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Aerieel
Description:
Vampyr transformed by the power of the magicite that lies sleeping in the mineshafts it calls home. This strain, as yet unrecorded in the Camp annals, is hunted in the Lhusu Mines.
Classification: Vampyr
Genus: *****
Number: 294
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Thalassinon
Description:
Classification: Emeralditan
Genus: *****
Number: 295
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Anubys
Description:
Classification: Abysteel
Genus: *
Number: 296
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Greeden
Description:
Classification: Woolly Gator
Genus: ***
Number: 297
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Balma
Description:
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Number: 298
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Blu-dile
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Number: 299
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Veishnu
Description:
Classification:
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Number: 300
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Gaviar
Description:
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Number: 301
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Iseriol
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Number: 302
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Counter Wolf
Description:
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Number: 303
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Meltesserie
Description:
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Number: 304
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Kaiser Wolf
Description:
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Number: 305
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Cubus
Description:
Mutant offspring with a highly flammable nature. This strain, as yet unrecorded in the camp annals, is hunted in the Sochen Cave Palace.
Classification:
Genus:
Number: 306
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Lindbur Wolf
Description:
Classification: Worgen
Genus:
Number: 307
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Pineapple
Description:
Classification:
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Number: 308
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Dread Guard
Description:
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Number: 309
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Brit
Description:
Classification:
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Number: 310
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Crypt Bunny
Description:
Classification: Dreamhare
Genus:
Number: 311
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Huge Bomb
Description:
Classification:
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Number: 312
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Spee
Description:
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Number: 313
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Pider Bomb
Description:
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Number: 314
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Rain Dancer
Description:
Danbania that seems to dance through the storm rain. This strain, as unrecorded in the camp annals, is hunted in the Giza Plains during the rains.
Classification: Danbania
Genus:
Number: 315
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Ripe Rampager
Description:
Classification:
Genus:
Number: 316
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RazorFin
Description:
Piranha born mutated in befouled waters. This strain, as yet unrecorded in the Camp annals, is hunted in the Garamsmythe Waterways.
Classification: Piranha
Genus:
Number: 317
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Killing
Description:
Classification:
Genus:
Number: 318
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Apsarus
Description:
Classification:
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Number: 319
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Minimum Bug
Description:
Classification:
Genus:
Number: 320
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Rage Crow
Description:
Classification:
Genus:
Number: 321
Adventurer's Handbook:
Rare Monsters Entry Rage Crow
Targetter
Description:
Classification:
Genus:
Number: 322
Adventurer's Handbook:
Rare Monsters Entry Targetter
Bide Cutter
Description:
Classification:
Genus:
Number: 323
Adventurer's Handbook:
Rare Monsters Entry Bide Cutter
Gris
Description:
Classification:
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Number: 324
Adventurer's Handbook:
Rare Monsters Entry Gris
Sneak Frog
Description:
Classification:
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Number: 325
Adventurer's Handbook:
Rare Monsters Entry Sneak Frog
Deed
Description:
Classification:
Genus:
Number: 326
Adventurer's Handbook:
Rare Monsters Entry Deed
Tarask
Description:
Classification:
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Number: 327
Adventurer's Handbook:
Rare Monsters Entry Tarask
Aeros
Description:
Classification:
Genus:
Number: 328
Adventurer's Handbook:
Rare Monsters Entry Aeros
Grim Luqin
Description:
Classification:
Genus:
Number: 329
Adventurer's Handbook:
Rare Monsters Entry Grim Luqin
Scarecrow
Description:
Classification:
Genus:
Number: 330
Adventurer's Handbook:
Rare Monsters Entry Scarecrow
Nekhbet
Description:
Cockatrice that grows many times faster than common stalk. This strain, as yet unrecorded in the camp annals, is hunted in the Dalmasca Estersands.
Classification: Cochatrice
Genus:
Number: 331
Adventurer's Handbook:
Abelisk
Description:
Classification:
Genus:
Number: 332
Adventurer's Handbook:
Rare Monsters Entry Abelisk
Glaring Eye
Description:
Classification:
Genus:
Number: 333
Adventurer's Handbook:
Rare Monsters Entry Glaring Eye
Dustier
Description:
Classification:
Genus:
Number: 334
Adventurer's Handbook:
Cult Leech
Description:
Classification:
Genus:
Number: 335
Adventurer's Handbook:
Istein
Description:
Classification:
Genus:
Number: 336
Adventurer's Handbook:
Rare Monsters Entry Istein
Evil Spirit
Description:
Classification:
Genus:
Number: 337
Adventurer's Handbook:
Vorleth
Description:
Classification:
Genus:
Number: 338
Adventurer's Handbook:
Jagger Norte
Description:
Classification:
Genus:
Number: 339
Adventurer's Handbook:
Negalmur
Description:
Nightwalker of such dark thirst, it's said to cull hallowed souls from the very altars of worship. This strain, as yet unrecorded in the camp annals, is hunted in the Stilshrine of Meriam.
Classification: Nightwalker
Genus:
Number: 340
Adventurer's Handbook:
Amstie
Description:
Classification:
Genus:
Number: 341
Adventurer's Handbook:
Larvae Eater
Description:
Classification:
Genus:
Number: 342
Adventurer's Handbook:
Tower
Description:
Classification:
Genus:
Number: 343
Adventurer's Handbook:
Ariok
Description:
Classification:
Genus:
Number: 344
Adventurer's Handbook:
Balt Viper
Description:
Classification:
Genus:
Number: 345
Adventurer's Handbook:
Fideliant
Description:
Dark skeleton born out of the darkness of the desert. This strain, as yet unrecorded in the camp annals, is hunted in the Dalmasca Westersands.
Classification:
Genus:
Number: 346
Adventurer's Handbook:
Midgar Zolem
Description:
Classification:
Genus:
Number: 347
Adventurer's Handbook:
Crystal Knight
Description:
Classification:
Genus:
Number: 348
Adventurer's Handbook:
Nazlnir
Description:
Classification:
Genus:
Number: 349
Adventurer's Handbook:
Greive Lord
Description:
Classification:
Genus:
Number: 350
Adventurer's Handbook:
Victor
Description:
Classification:
Genus:
Number: 351
Adventurer's Handbook:
Rare Monsters Entry Victor
Zombie Lord
Description:
Classification:
Genus:
Number: 352
Adventurer's Handbook:
Dualhorn
Description:
Classification:
Genus:
Number: 353
Adventurer's Handbook:
Drowner
Description:
Classification:
Genus:
Number: 354
Adventurer's Handbook:
Light of Light
Description:
Classification:
Genus:
Number: 355
Adventurer's Handbook:
Veryl
Description:
Classification:
Genus:
Number: 356
Adventurer's Handbook:
Soul of Chaos
Description:
Classification:
Genus:
Number: 357
Adventurer's Handbook:
Dismal
Description:
Classification:
Genus:
Number: 358
Adventurer's Handbook:
Imduago
Description:
Classification:
Genus:
Number: 359
Adventurer's Handbook:
Ankboulder
Description:
Classification:
Genus:
Number: 360
Adventurer's Handbook:
Chocobo Leader
Description:
Classification:
Genus:
Number: 361
Adventurer's Handbook:
Wendis
Description:
Classification:
Genus:
Number: 362
Adventurer's Handbook:
Skull Ash
Description:
Classification:
Genus:
Number: 363
Adventurer's Handbook:
Ankhagger
Description:
Classification:
Genus:
Number: 364
Adventurer's Handbook:
Mice
Description:
Classification:
Genus:
Number: 365
Adventurer's Handbook:
Blue Blood
Description:
Classification:
Genus:
Number: 366
Adventurer's Handbook:
Hell Binek
Description:
Classification:
Genus:
Number: 367
Adventurer's Handbook:
Avenger
Description:
Classification:
Genus:
Number: 368
Adventurer's Handbook:
Pal
Description:
Classification:
Genus:
Number: 369
Adventurer's Handbook:
Altique